GameStop Corp. GameStop Corp.

GameStop Corp.

GME

Rank in Stocks #1612
GameStop Corp. operates as a prominent specialty retailer, providing a diverse... GameStop Corp. operates as a prominent specialty retailer, providing a diverse array of gaming and entertainment products to customers across the United States, Canada, Australia, and Europe, both through its online platforms and physical store locations. The company's merchandise includes new and pre-owned video game consoles, a wide selection of accessories such as controllers, gaming headsets, virtual reality equipment, and memory cards, as well as new and used gaming software. GameStop also offers digital gaming content, encompassing in-game currency, downloadable content (DLC), and full digital game downloads. Beyond its core gaming offerings, GameStop diversifies its inventory with licensed pop culture merchandise. These collectibles are primarily sourced from popular gaming franchises, television shows, movies, and broader pop culture themes. As of January 29, 2022, GameStop's retail network comprised 4,573 stores and e-commerce sites operating under its main brands: GameStop, EB Games, and Micromania. Additionally, the company managed 50 specialized Zing Pop Culture outlets, which retail various collectibles, apparel, gadgets, electronics, and toys. GameStop also publishes Game Informer, a well-regarded print and digital video game publication known for its reviews of new releases, previews of upcoming titles, and coverage of the latest industry developments. Established in 1996 and formerly known as GSC Holdings Corp., GameStop Corp. maintains its corporate headquarters in Grapevine, Texas.
Share Price
$26.40
Last synced: 2026-10-19
Market Cap
$13.32B
Change (1 day)
-1.66%
Change (1 year)
12.94%
Country
US
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Category

Consumer Cyclical
P/E ratio for GameStop Corp. (GME)
P/E ratio as of October 2026 TTM: 13.64
According to GameStop Corp. latest financial reports and stock price the company's current price-to-earnings ratio (TTM) is 13.64. At the end of 2024 the company had a P/E ratio of 648.00.
P/E ratio history for GameStop Corp. from 2001 to 2026
P/E ratio at the end of each year
Year P/E Ratio Change
2026 (TTM) 13.64 -83.10%
2025 80.74 -87.54%
2024 648.00 -3,149.64%
2023 -21.25 2.46%
2022 -20.74 -69.47%
2021 -67.93 9,420.46%
2020 -0.71 -58.57%
2019 -1.72 -103.50%
2018 49.14 583.04%
2017 7.19 1.47%
2016 7.09 -30.14%
2015 10.15 -12.57%
2014 11.61 -206.75%
2013 -10.87 -213.09%
2012 9.61 22.75%
2011 7.83 -9.84%
2010 8.69 -14.51%
2009 10.16 -64.09%
2008 28.30 11.79%
2007 25.31 9.25%
2006 23.17 35.08%
2005 17.15 16.15%
2004 14.77 62.14%
2003 9.11 -91.23%
2002 103.89 -271.85%
2001 -60.45 0.00%
P/E ratio for similar companies or competitors
Company P/E Ratio P/E Ratio Difference Country
20.17 47.80%
US
23.28 70.64%
CN
8.18 -40.02%
IE
50.04 266.80%
UY
27.35 100.44%
US
How to read a P/E ratio?

The Price/Earnings ratio measures the relationship between a company's stock price and its earnings per share.
A low but positive P/E ratio stands for a company that is generating high earnings compared to its current valuation and might be undervalued. A company with a high negative (near 0) P/E ratio stands for a company that is generating heavy losses compared to its current valuation.

Companies with a P/E ratio over 30 or a negative one are generaly seen as "growth stocks" meaning that investors typically expect the company to grow or to become profitable in the future.

Companies with a positive P/E ratio bellow 10 are generally seen as "value stocks" meaning that the company is already very profitable and unlikely to strong growth in the future.