GameStop Corp.
GME
Classificação em ações
#1616
GameStop Corp. operates as a prominent specialty retailer, providing a diverse... GameStop Corp. operates as a prominent specialty retailer, providing a diverse array of gaming and entertainment products to customers across the United States, Canada, Australia, and Europe, both through its online platforms and physical store locations. The company's merchandise includes new and pre-owned video game consoles, a wide selection of accessories such as controllers, gaming headsets, virtual reality equipment, and memory cards, as well as new and used gaming software. GameStop also offers digital gaming content, encompassing in-game currency, downloadable content (DLC), and full digital game downloads. Beyond its core gaming offerings, GameStop diversifies its inventory with licensed pop culture merchandise. These collectibles are primarily sourced from popular gaming franchises, television shows, movies, and broader pop culture themes. As of January 29, 2022, GameStop's retail network comprised 4,573 stores and e-commerce sites operating under its main brands: GameStop, EB Games, and Micromania. Additionally, the company managed 50 specialized Zing Pop Culture outlets, which retail various collectibles, apparel, gadgets, electronics, and toys. GameStop also publishes Game Informer, a well-regarded print and digital video game publication known for its reviews of new releases, previews of upcoming titles, and coverage of the latest industry developments. Established in 1996 and formerly known as GSC Holdings Corp., GameStop Corp. maintains its corporate headquarters in Grapevine, Texas.
Preço da ação
$26.37
Valor de mercado
$13.30B
Variação (1 dia)
-0.11%
Variação (1 ano)
12.82%
País
US
Negociar GameStop Corp. (GME)
Categoria
Consumer Cyclical
Lucros da GameStop Corp. (GME)
Lucros em Aug 2026 TTM: $1.09B
De acordo com os últimos relatórios financeiros da GameStop Corp., os ganhos atuais da empresa são de $1.09B. Em 2024, a empresa teve ganhos de $13.10M, um aumento em relação a aos ganhos de 2023, que foram de $-302.10M. Os ganhos apresentados nesta página são os ganhos antes de juros e impostos, conhecidos como EBIT.
Histórico de lucros da GameStop Corp. de 2001 a 2026
Lucros no final de cada ano
| Ano | Lucros | Alterar |
|---|---|---|
| 2026 (TTM) | $1.09B | 692.78% |
| 2025 | $137.20M | 947.33% |
| 2024 | $13.10M | -104.34% |
| 2023 | $-302.10M | -23.60% |
| 2022 | $-395.40M | 46.50% |
| 2021 | $-269.90M | -36.76% |
| 2020 | $-426.80M | -43.33% |
| 2019 | $-753.10M | -296.17% |
| 2018 | $383.90M | -10.45% |
| 2017 | $428.70M | -31.43% |
| 2016 | $625.20M | 2.78% |
| 2015 | $608.30M | 6.94% |
| 2014 | $568.80M | -1,366.82% |
| 2013 | $-44.90M | -108.18% |
| 2012 | $549.10M | -11.64% |
| 2011 | $621.40M | 5.59% |
| 2010 | $588.50M | -7.17% |
| 2009 | $633.95M | 43.73% |
| 2008 | $441.06M | 73.44% |
| 2007 | $254.30M | 59.01% |
| 2006 | $159.92M | 61.68% |
| 2005 | $98.91M | -5.97% |
| 2004 | $105.19M | 19.94% |
| 2003 | $87.70M | 499.26% |
| 2002 | $14.64M | -182.23% |
| 2001 | $-17.80M | 0.00% |
Lucros de empresas semelhantes ou concorrentes
| Empresa | Lucros | Diferença de Lucros | País |
|---|---|---|---|
| $174.93B | 15,982.19% |
US
|
|
| $15.09B | 1,286.94% |
CN
|
|
| $16.64B | 1,430.15% |
IE
|
|
| $2.21B | 103.18% |
UY
|
|
| $3.40B | 212.45% |
US
|