Take-Two Interactive Software, Inc.
TTWO
주식 순위
#637
Established in 1993 and headquartered in New York, New York, Take-Two... Established in 1993 and headquartered in New York, New York, Take-Two Interactive Software, Inc. is a global leader in the development, publishing, and marketing of interactive entertainment experiences for consumers worldwide. The company's extensive catalog is primarily distributed under its prominent labels: Rockstar Games, 2K, Private Division, and T2 Mobile Games. Rockstar Games is renowned for its action-adventure titles, including iconic franchises like Grand Theft Auto, Red Dead Redemption, Max Payne, and Midnight Club, alongside other fan favorites such as LA Noire, Bully, and Manhunt. The 2K label covers a broad spectrum of genres, offering popular series in shooter (Borderlands), action (BioShock, Mafia), role-playing, strategy (Sid Meier's Civilization, XCOM series), sports, and family/casual categories. This includes highly successful sports simulation games like the NBA 2K basketball series, WWE 2K professional wrestling, and PGA TOUR 2K. Private Division supports titles such as Kerbal Space Program, OlliOlli World, The Outer Worlds, and Ancestors: The Humankind Odyssey. For mobile device users, T2 Mobile Games provides free-to-play options like Dragon City, Monster Legends, Two Dots, and Top Eleven. Take-Two's diverse range of products is designed for major gaming platforms, encompassing current and previous generation consoles (PlayStation 4, PlayStation 5, Xbox One, Nintendo Switch), personal computers, and mobile devices (smartphones and tablets). Consumers can purchase these games through traditional physical retail channels, digital storefronts for download, various online platforms, and cloud streaming services.
주가
$203.91
마지막 동기화: 2026-10-16
시가총액
$38.13B
변동 (1일)
-2.61%
변동 (1년)
-21.98%
국가
US
거래 Take-Two Interactive Software, Inc. (TTWO)
카테고리
Technology
Take-Two Interactive Software, Inc. (TTWO)의 영업이익률
October 2026 기준 영업이익률 TTM: -2.42%
Take-Two Interactive Software, Inc.의 최신 재무 보고서와 주가에 따르면 현재 영업이익률 (TTM)은 -2.42%입니다. 2024년 말 기준 영업이익률은 -67.12%였습니다.
Take-Two Interactive Software, Inc.의 영업이익률 기록 (1999 ~ 2026)
매년 말 영업이익률
| 연도 | 영업이익률 | 변화 |
|---|---|---|
| 2026 (TTM) | -2.42% | -96.90% |
| 2025 | -77.94% | 16.12% |
| 2024 | -67.12% | 208.17% |
| 2023 | -21.78% | -261.21% |
| 2022 | 13.51% | -27.60% |
| 2021 | 18.66% | 35.51% |
| 2020 | 13.77% | 77.68% |
| 2019 | 7.75% | 2.51% |
| 2018 | 7.56% | 47.37% |
| 2017 | 5.13% | -766.23% |
| 2016 | -0.77% | -96.77% |
| 2015 | -23.87% | -235.09% |
| 2014 | 17.67% | 4,009.30% |
| 2013 | 0.43% | -104.22% |
| 2012 | -10.20% | -250.22% |
| 2011 | 6.79% | -150.48% |
| 2009 | -13.45% | -278.38% |
| 2008 | 7.54% | -158.72% |
| 2007 | -12.84% | -28.79% |
| 2006 | -18.03% | -670.57% |
| 2005 | 3.16% | -63.38% |
| 2004 | 8.63% | -45.28% |
| 2003 | 15.77% | 2.14% |
| 2002 | 15.44% | 145.47% |
| 2001 | 6.29% | -31.26% |
| 2000 | 9.15% | 1.78% |
| 1999 | 8.99% | 0.00% |
유사 기업 또는 경쟁사의 영업이익률
| 회사 | 영업이익률 | 영업이익률 차이 | 국가 |
|---|---|---|---|
| 35.22% | -114.55% |
CN
|
|
| 0.00% | - |
US
|
|
| 19.74% | -108.16% |
JP
|
|
| 17.89% | -107.39% |
US
|
|
| -20.72% | -91.44% |
US
|
회사의 영업이익률이란?
영업이익률은 회사의 수익성을 평가하는 핵심 지표입니다. 높은 영업이익률은 일반적으로 긍정적으로 간주되며, 이는 회사가 제품이나 서비스를 생산 비용보다 훨씬 높은 가격에 판매할 수 있음을 보여줍니다. 영업이익률은 회사의 수익을 매출로 나누어 계산합니다.